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About Me

I’m a UX Researcher with a strong foundation in Game Design and Software Development. I collaborate with multidisciplinary teams daily to help inform game development and improve player engagement. I specialize in understanding user psychology and behaviors by analyzing actions during testing, conducting interviews, and designing surveys. I love uncovering patterns, trends, and anomalies in user data to refine research plans and guide product development.

​I'm also passionate about designing products with real-world impact and have created simulations and games for healthcare and education that improve lives and solve meaningful problems.


 

Skillset and Toolset

Professional Experience

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January 2024 - Present

Ghostlab, Northeastern UniversityBoston, MA

​User Researcher

Responsibilities​:

  • Conducting qualitative and quantitative research on game development, simulation, and XR projects to gather and analyze data on user behavior and preferences

  • Analyzing user data using gaze entropy to detect cognitive load in a complex virtual reality training to identify patterns, trends, and anomalies in user behaviors

  • Organizing and facilitating user research studies, including recruiting participants, holding playtesting sessions, conducting interviews and surveys to gather user data on serious games and XR applications

  • Collaborating with the user research team, designers, and engineers to support the research plans and iterate on the product development

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September 2024 - December 2024

Northeastern University

Boston, MA

Adjunct Professor

Responsibilities​:

  • Designed and structured course syllabi to foster conceptual understanding and visual learning in game and XR design courses

  • Delivered continuous assessment and constructive feedback to enhance academic performance and engagement

  • Facilitated discussions on user experience, narrative design, and immersive storytelling techniques to deepen students' design skills

  • Guided students in exploring design principles, prototyping, and playtesting within game and XR environments

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May 2022 - April 2023

Massachusetts General Hospital

Boston, MA

Graduate Research Assistant

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Responsibilities​:

  • Led a systematic review aimed at finding the effects of educational games on orthopedic surgery training

  • Led development of an educational game for orthopedic medical trainees

  • Led development of a serious game to monitor medical residents’ mental health and burnout

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September 2022 - April 2023

Northeastern University,

Boston, MA

Graduate Teaching Assistant

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Courses:

  • Generative Game Design  | January 2023 - April 2023 

  • Level Design & Game Architecture  |  January 2023 - April 2023

  • Spatial and Temporal Design  |  Sep 2022 - December 2022

Responsibilities:

  • Assisted with managing the class, assignment preparation, facilitation of class discussions, and monitoring group work

  • Assisted in grading class assignments and providing feedback

Education

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June 2020 - April 2023

Northeastern University,

Boston, MA

MS in Game Science and Design

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Key Courses: Game Design and Analysis, Spatial & Temporal Design, Exploratory Concept Design, Generative Game Design, Player Experience (Game User Research), Mixed Research Methods for Games, Psychology of Play, Business Models Game Industry

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April & August 2022

Massachusetts Institute of Technology (MIT) 

Cambridge, MA

Entrepreneurial Training in New England Innovation Corps 

Key Courses: Spark & Fusion

Experience:

  • Conducted customer discovery for development of an educational orthopedic game as Entrepreneur Lead

  • Led the team to conduct interviews, design business model, and analyzed the qualitative data 

  • Communicated and coordinated with team members and interviewees

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September 2011 -
June 2016

Qazvin Azad University 

Qazvin, Iran

Bachelor of Software Engineering

Key Courses: Software Engineering, Computer Graphics, Multimedia Systems, Artificial Intelligence and Robotics, Algorithms Design, Data Structure and Algorithms, Object Oriented Programming

Volunteering 

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March 2024

Game Developers Conference,

San Francisco, CA

Game Developers Conference (GDC) 2024

​Conference Associate at GDC 2024 ​

  • Provided logistical support to GDC organizers, ensuring conference sessions and workshops ran smoothly

  • Assisted speakers with setup, audio/visual needs, and session materials to facilitate successful presentations

  • Directed attendees to conference locations, answered their questions, and provided event information to enhance their overall experience in a venue with nearly 30,000 attendees

  • Monitored session rooms for crowd management, technical issues, and adherence to schedules

  • Coordinated with event staff to resolve attendee or speaker concerns promptly and professionally

  • Supported networking events and receptions, fostering a welcoming and inclusive environment

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August 2023

Northeastern University,

Boston, MA

IEEE Conference on Games 2023

​Volunteer at IEEE Conference on Games 2023​

  • Assisted speakers with setup, audio/visual needs, and session materials to facilitate successful presentations

  • Coordinated with event staff to resolve attendee or speaker concerns promptly and professionally

  • Guided the attendees to conference locations, answered their questions, and provided event information to enhance their overall experience

  • Monitored session rooms for crowd management, technical issues, and adherence to schedules

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Jan 2021- April 2023

Northeastern University,

Boston, MA

Game Science and Design Student Committee

Active member of Game Science and Design (GSND) Student Committee for two years

  • Organized GSND social events such as game nights and game jams

  • Collected feedback from the students and communicating their concerns to the program coordinator and the faculty.

  • Provided suggestions to the program coordinator on matters such as course improvements, faculty hiring, and facilitation of students’ teamwork

Publications

Publications

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2025

CHI 2025

From Locked Rooms to Open Minds: Escape Room Best Practices to Enhance Reflection in Extended Reality Learning Environments

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2024

Cureus, Journal of Medical Science

Gamification and Serious Games in Orthopedic Education: A Systematic Review 

Awards

April 2023

College of Arts, Media and Desig, Northeastern University,

Boston, MA

2023 Neurath Outstanding Social Relevance Award

 

September 2020

CAMD, Northeastern University, Boston, MA 

Graduate Student Scholarship

©2025 by Rana Jahani 

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